
I am Guillaume Laugé, a freelance game and level designer. I currently live in Seoul, South Korea.
After a Game Design Master's degree at ENJMIN in Angoulême, France, I joined Ubisoft Paris, where I worked on Ghost Recon Breakpoint. At the game's release, I left to became a freelancer, working on various small indie games and creating studio Quasi Quasi with Robin Maulet and Noé Mignard.
I also do illustration, whether traditional or digital, and enjoy making small and experimental prototypes.
I am Guillaume Laugé, a freelance game and level designer. I currently live in Seoul, South Korea.
After a Game Design Master's degree at ENJMIN in Angoulême, France, I joined Ubisoft Paris, where I worked on Ghost Recon Breakpoint. At the game's release, I left to became a freelancer, working on various small indie games and creating studio Quasi Quasi with Robin Maulet and Noé Mignard.
I also do illustration, whether traditional or digital, and enjoy making small and experimental prototypes.
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