I am Guillaume Laugé, a freelance game and level designer. I currently live in Seoul, South Korea.

After a Game Design Master's degree at ENJMIN in Angoulême, France, I joined Ubisoft Paris, where I worked on Ghost Recon Breakpoint. At the game's release, I left to became a freelancer, working on various small indie games and creating studio Quasi Quasi with Robin Maulet and Noé Mignard.

I also do illustration, whether traditional or digital, and enjoy making small and experimental prototypes.

I am Guillaume Laugé, a freelance game and level designer. I currently live in Seoul, South Korea.

After a Game Design Master's degree at ENJMIN in Angoulême, France, I joined Ubisoft Paris, where I worked on Ghost Recon Breakpoint. At the game's release, I left to became a freelancer, working on various small indie games and creating studio Quasi Quasi with Robin Maulet and Noé Mignard.

I also do illustration, whether traditional or digital, and enjoy making small and experimental prototypes.